You have probably tried Guild Wars 2 already but i think it is one of the only real MMOs since you automatically interact with lots of people if you want to and can engage more if you like, since the community is so nice in there. (Except PvP lol;)
You also have the freedom from the start to do whatever, which i understand puts some people of.
And it is also one if the best examples how f2p can work without screwing you over.
Subs are okay if the company needs money but server costs are not expensive for the big guys. You also pay extra for microtransactions in WoW right?
When I was into MMOs years ago I played its beta. I found it busy, minigame driven, lacking in dead time necessary for social interaction, and a bit ugly. The classes didn’t grab me either, they felt very samey.
Nothing like EQ where a bard can be kiting all around a zone, a wizard teleporting people around, rogues and necros helping people grab corpses etc.
I also very much enjoy stuff, or I did when I played, like in EQ where the world is extremely unfair and hostile. Modern MMOs are too much like fairgrounds. They’re afraid to tell you no or let you make bad decisions.
MMOs that have been better are things MUDs, EQ, Darkfall, eve (not by thing but amazing), OSRS (very single player now but when it was just runescape 1 and 2 it was neat), and mortal online.
Happiness writes white, if a game won’t let you get in over your head, lose things, and have a genuinely bad and frustrating time then the illusion of a world shatters and it becomes just another sort or masturbation
It has changed quite a lot since beta and i find it weird that classes feel same when they differ quite alot from each other.
Even more so since every big expansion offers Elite specs that change it another time.
Mesmer can port people and there are guilds specifically to help people with jumping puzzles that way.
The busy stuff is mostly in open world and map metas. If you wait for a world boss or chill in the cities there is alot of chatter and even roleplay.
It is very easy in the starting zones but gets very hard and unforgiving in the first big expac maps Heart of Thorns. I do like the laid back approach that you can do whatever from mindlessly exploring to hardcore raiding.
There are enough unforgiving single player games for my liking and i do not have much time so gw2 sort of values it by not giving me mandatory hurdles. When an update comes out i can play every content without gear grind.
But i know aswell that many people like that sort of thing.
You have probably tried Guild Wars 2 already but i think it is one of the only real MMOs since you automatically interact with lots of people if you want to and can engage more if you like, since the community is so nice in there. (Except PvP lol;)
You also have the freedom from the start to do whatever, which i understand puts some people of.
And it is also one if the best examples how f2p can work without screwing you over.
Subs are okay if the company needs money but server costs are not expensive for the big guys. You also pay extra for microtransactions in WoW right?
Line just always has to go up with them…
When I was into MMOs years ago I played its beta. I found it busy, minigame driven, lacking in dead time necessary for social interaction, and a bit ugly. The classes didn’t grab me either, they felt very samey.
Nothing like EQ where a bard can be kiting all around a zone, a wizard teleporting people around, rogues and necros helping people grab corpses etc.
I also very much enjoy stuff, or I did when I played, like in EQ where the world is extremely unfair and hostile. Modern MMOs are too much like fairgrounds. They’re afraid to tell you no or let you make bad decisions.
MMOs that have been better are things MUDs, EQ, Darkfall, eve (not by thing but amazing), OSRS (very single player now but when it was just runescape 1 and 2 it was neat), and mortal online.
Happiness writes white, if a game won’t let you get in over your head, lose things, and have a genuinely bad and frustrating time then the illusion of a world shatters and it becomes just another sort or masturbation
It has changed quite a lot since beta and i find it weird that classes feel same when they differ quite alot from each other.
Even more so since every big expansion offers Elite specs that change it another time.
Mesmer can port people and there are guilds specifically to help people with jumping puzzles that way.
The busy stuff is mostly in open world and map metas. If you wait for a world boss or chill in the cities there is alot of chatter and even roleplay.
It is very easy in the starting zones but gets very hard and unforgiving in the first big expac maps Heart of Thorns. I do like the laid back approach that you can do whatever from mindlessly exploring to hardcore raiding.
There are enough unforgiving single player games for my liking and i do not have much time so gw2 sort of values it by not giving me mandatory hurdles. When an update comes out i can play every content without gear grind.
But i know aswell that many people like that sort of thing.
I don’t know why you’re trying to sell it. I don’t play MMOs anymore except some p99 very rarely.
I just don’t think wow is a terrible game. It’s not for me, but all modern MMOs are awful anyway.