• thatOneGuy@aussie.zone
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    1 day ago

    I love the concept of WoW; having played consistently from Open Beta until Cataclysm, and then playing the first year or each expansion (ending at Shadowlands).

    I’m definitely excited to try Forever, but once I realised that all of the quests come down to one of the following:

    • Go To X (inc. talk to quests)
    • Collect n of Y (gather quests)
    • Kill n of Z (kill quests)

    It’s hard to re-bottle the genie and in-break the immersion.

    • myyass@lemmy.world
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      22 hours ago

      Same here, well I think I did closed as well but it’s been so long. I used to have a lot of fun because I would challenge the difficulty of the game and well the last time I played, it was all nerfed. I had more fun duo’ing VC with my friend starting at lvl 11 and getting to lvl 17 by the time we got there. It was a thorough struggle but it was fun. Or how many times I ran to get a barmans shanker solo. Same with farming whatever that lvl 55 elite Templar or whatever area to get a kroll blade solo as a rogue. And picking professions like enchanting and engineering instead of idk a normal combination. I was kinda bummed to see level requirements for dungeons and elite areas becoming normal. I just wanted to experience some nostalgia.

      • drthunder@midwest.social
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        11 hours ago

        I always loved screwing around like that and think it’s an important part of MMOs. My friend and I used to do Blood Furnace as a hunter and mage and see if we could get past the first boss, we couldn’t but the fun part was trying.

        • myyass@lemmy.world
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          5 hours ago

          Yeah of course, figuring out ways to play that’s not intended by developers is always fun. I mean I saved 40 man raids from having to run back after a wipe so many times. The rogue with a defibrillator combo was great. And enchanting paved the way of materials. I can imagine developers figured someone that eventually that would become a thing for rogues and hunters since FD and Vanish. Also it was fun to use a macro to use the looking glass to jump up to places and walk the side of mountains to see unfinished content.