vault 13 was intended to be a control vault- no experiment except normal behavior until it opened.
however, we find out in fo1 there was a mistake and instead of getting 2 GECKS and a supply of water chips, it got 3 GECKS and 1 water chip, due to a shipping mix up. This was not intentional by vault tec tho
vault 15, the only other vault also in fo1 was an experimentation of having people of mixed races, backgrounds and social standings all given equal status inside the vault
the majority of experimentation in FO1 is unrelated to Vault Tec and more to do with The Master and his FEV experiments
That’s actually explained in Fallout 2, the water chip wasn’t intentional they were supposed to get crates of the damned things. Problem was they got a GECK while Vault 8 (Vault-city) got the water chips, it was a manifest fuckup that was never corrected due to nuclear war.
Fallout 1 came out in 1997. But yeah something did go wrong for them as their water purification chip went wrong. The vaults were pure evil.
that’s what I said, maybe you misread?
but minor note of clarification:
vault 13 was intended to be a control vault- no experiment except normal behavior until it opened.
however, we find out in fo1 there was a mistake and instead of getting 2 GECKS and a supply of water chips, it got 3 GECKS and 1 water chip, due to a shipping mix up. This was not intentional by vault tec tho
vault 15, the only other vault also in fo1 was an experimentation of having people of mixed races, backgrounds and social standings all given equal status inside the vault
the majority of experimentation in FO1 is unrelated to Vault Tec and more to do with The Master and his FEV experiments
That’s actually explained in Fallout 2, the water chip wasn’t intentional they were supposed to get crates of the damned things. Problem was they got a GECK while Vault 8 (Vault-city) got the water chips, it was a manifest fuckup that was never corrected due to nuclear war.