I’m not sure there’s an agreed upon definition of “artificial difficulty”. The whole game is artificial so I’m not sure what “natural difficulty” would be.
A list of every single game with difficulty settings? Or just one example, such as Death Stranding, which was explicitly referenced in the original post?
I’m not sure there’s an agreed upon definition of “artificial difficulty”. The whole game is artificial so I’m not sure what “natural difficulty” would be.
Many, many developers have figured this out already.
Can you share?
A list of every single game with difficulty settings? Or just one example, such as Death Stranding, which was explicitly referenced in the original post?
Sorry, there seems to be a misunderstanding. I was asking what you mean by artificial difficulty.
Sometimes people use that phrase and they might mean anything from “you can’t quick save” to “if you don’t take a healer you can’t heal”
It’s literally all artificial.
Aight you don’t actually know what you’re saying