I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7’s big “what the hell” moment when you can’t just use a Phoenix Down on Aerith.
Dragon’s Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.
2 or 4? 4 Japanese was 2 in the US. 6 Japanese was 3 in the US. We actually got robbed of a couple of gems there. 2&5 were pretty good if the translation I found was accurate.
Meme is more about looting but hear me out:
I wish more fantasy RPGs used their own player conveniences as more than just player conveniences. Like, FF7’s big “what the hell” moment when you can’t just use a Phoenix Down on Aerith.
Dragon’s Dogma has spoiled me on this. You can revive any fallen named NPC if you have a wake stone. They even get put in a special room for you to visit if you forget their body long enough, so you can never lose a vital NPC while still having chaotic, emergent action with monsters rampaging through town.
At least in Final Fantasy 2, all important people who die disappear which would explain why you can’t revive them.
2 or 4? 4 Japanese was 2 in the US. 6 Japanese was 3 in the US. We actually got robbed of a couple of gems there. 2&5 were pretty good if the translation I found was accurate.
Actual 2. Here in Europe, the first game we got was 7 so when the older ones were later released, the original numbering stayed.