einfach_orangensaft@sh.itjust.works to Programmer Humor@programming.dev · 1 year agoWebm supports multiple audio and subtitle tracks inside its RIFF container structure, why the hell arent browsers supporting it???sh.itjust.worksimagemessage-square5linkfedilinkarrow-up15arrow-down10
arrow-up15arrow-down1imageWebm supports multiple audio and subtitle tracks inside its RIFF container structure, why the hell arent browsers supporting it???sh.itjust.workseinfach_orangensaft@sh.itjust.works to Programmer Humor@programming.dev · 1 year agomessage-square5linkfedilink
minus-squareoldfart@lemm.eelinkfedilinkarrow-up0·1 year agoI’ll take complete video support over WebBluetooth, DRM, WebGL and other similar garbage.
minus-squareAdrianTheFrog@lemmy.worldlinkfedilinkEnglisharrow-up0·1 year agoWhy is webgl garbage? You don’t think 3d online games should be able to exist?
minus-squareoldfart@lemm.eelinkfedilinkarrow-up0·1 year agoI never used one tbh. Last time I used something WebGL was when its tech demo was released. Of course all of these have uses, that’s why they exist. I just find these use cases very rare/exotic compared to viewing a video with subs.
minus-squarehaagch@lemmy.worldlinkfedilinkarrow-up1·1 year agoThe google maps globe view (and google earth) uses WebGL. I use that quite often.
I’ll take complete video support over WebBluetooth, DRM, WebGL and other similar garbage.
Why is webgl garbage? You don’t think 3d online games should be able to exist?
I never used one tbh. Last time I used something WebGL was when its tech demo was released.
Of course all of these have uses, that’s why they exist. I just find these use cases very rare/exotic compared to viewing a video with subs.
The google maps globe view (and google earth) uses WebGL. I use that quite often.