

you can use arch with the cachyos kernel and repositories to (afaik) get most of that performance boost while keeping the arch experience, that’s what i’m doing on my main computer at the moment
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you can use arch with the cachyos kernel and repositories to (afaik) get most of that performance boost while keeping the arch experience, that’s what i’m doing on my main computer at the moment
We should all be using animated avifs anyways as the only decent format with good animation support (aka actually compressing it like a video) (yes, for some reason, animated webp, despite being based on a video format, compresses animations like a series of separate pictures…)
And then we can put this debate behind us


lol I randomly searched for a page from collabora about how they reverse engineer GPU drivers (since I’ve seen that they’ve done that for other GPUs) and the very first page I went to was written by this person. Apparently this was a side project while she did fairly similar work on Mali GPUs at Collabora.
Anyways, here’s what she said about the process:
Typically, for Linux or Android driver reverse-engineering, a small wrap library will be written to inject into a test application via LD_PRELOAD that hooks key system calls like ioctl and mmap in order to analyze user-kernel interactions. Once the “submit command buffer” call is issued, the library can dump all (mapped) shared memory for offline analysis…
it took some elbow grease to identify the three critical calls: memory allocation, command buffer creation, and command buffer submission…
With those obstacles cleared, we can finally get to the shader binaries, black boxes in themselves. However, the process from here on out is standard: start with the simplest fragment or compute shader possible, make a small change in the input source code, and compare the output binaries. Iterating on this process is tedious but will quickly reveal key structures, including opcode numbers.
From https://alyssarosenzweig.ca/blog/asahi-gpu-part-1.html , there’s a lot more details about the subsequent parts of the process in the next articles but they’re harder to summarize


lol why would you try to compete with something that no one’s buying


It’s more than good enough for CPU imo but the GPU is going to really struggle. I think though most people just want onboard processing for the foveated streaming support and plan to use it with an actual PC, where I’ve heard the headset is extremely comfortable and lightweight despite what is then an overspecced processor
For standalone it should be faster than a Quest 3, so I think it’s a stretch to call it outdated, it’s still not great though
I think it’s supposed to be that how AI turns high level instructions into code is compared to how compilers turn code into assembly. Implying that using AI is just a natural extension of the handing off work to the computers that we’ve already been doing.
I wonder if you gave different AI models some c++ or something and told them to write assembly based on it how well they would do compared to an actual compiler
The SpaceX IPO was hilariously ridiculous. They were saying that in a few years they’ll be launching Starships every few hours. Meanwhile they haven’t even delivered payload to orbit with them yet… (As they still don’t trust it enough I guess)
Anyone who knows anything at all about spaceflight could tell you that was both stupid and impossible, yet they just get away with it. It’s blatantly obvious lying to investors, but I’m sure they’ll make up some excuse or pretend they never said that by the time it’s 2030 and they’re not launching Starships every few hours
He was involved in PayPal early on (after a merger iirc) so most of his money was from PayPal stocks. That might have changed over the last few years, but that’s how he was so rich before
Because PayPal is something that people actually use


there is an intersection near me (east coast USA) with one lane on one side of 2 yellow lines and 3 lanes on the other side. It’s definitely possible. It does have turning arrows, but those would be a bit out of view from this angle I think (they’re kinda far back). The picture is still very implausible though because of the very uneven lane widths and the weird crosswalk paint. The closest lane looks like it could only fit half a car.


I think this is fake and an AI generated image. The only place I can find this story is on slop YouTube channels (just showing this screenshot), it isn’t anywhere else online. The image also isn’t anywhere else that the Google image search can find, and this ai detector that seems accurate in my experience finds it suspicious



Proper digital signatures are very secure and prove that you have possession of the signing key and that the document has not been modified since. Unfortunately those keys are very expensive (unless your employer gets them for you), so usually when people sign something in Acrobat or whatever it will just use a self-signed certificate at best. This does still prove that the document hasn’t been modified since it was signed, but it doesn’t prove anything about who signed it.
Maybe zorin OS. I think that mint is still popular with new Linux users though.
Distrobox?


Well, I’d be surprised if they’re throwing away the digitized versions, they will want to use them in training all of their future models. If they go bankrupt maybe someone more willing to share will get the data


https://en.wikipedia.org/wiki/1953_Iranian_coup_d’%C3%A9tat
Kind of the reason Iran is so terrible now
(And tons of other countries have similar stories)

Yeah, there’s definitely a range. I’m gen z and we never really had game consoles, so I grew up mostly gaming on a Mac (do not recommend, although I think the translation layer situation has improved since then). I also have memories of putting in tapes, cartridges, and floppy disks to my parents’ old Atari and Commodore computers (both of which actually worked great after having not been used for like >30 years)


That isn’t the first impression that I got, although of course I’m just one data-point. The composition, lighting, and post-processing of the stills are really good which is not common for games that are actually lazily thrown together assets. Looking a bit closer though, I do see what you mean and I think the main problem is that the level of quality doesn’t seem that consistent. IDK what’s going on on that 13th still with the monitor. A lot of the scenery in the trailer looks worse that the scenery in the stills, and some of the UI stuff seems a bit meh. I get that as an indie dev it takes forever to do this sort of stuff, and definitely there’s very little that looks outright bad, the problem is mostly the inconsistency in quality. People only have so much time to play games, and it’s not that easy to judge how fun a game is from it’s trailers and description, so they look for any clues they can of less than complete effort, as any inattention to detail could indicate a lack of attention to the actual gameplay parts as well. Unfortunately for both gamers and developers, how fun or engaging your game is doesn’t necessarily correspond that well with how appealing it is to people who see the trailer.
IDK, this is all kind of unfounded speculation from someone who really doesn’t have much personal experience in the area, so take it with a grain of salt
I installed arch “from scratch” for the first time after installing it with archinstall like 4+ times previously, and yes it definitely somewhat did this, but honestly not quite to the extent that I expected. I feel like most of my system’s configuration was determined for me by the KDE plasma dependencies and defaults lol
My bootloader configuration is definitely one of the parts that I was more exposed to with a manual install, but honestly I don’t really see how what I learned would help me fix issues like that in the future, more about how I could customize the boot screen and extend my configuration with more boot options
idk it was a good experience to have but I think it brought more personal satisfaction than real practical benefit