The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square70linkfedilinkarrow-up17arrow-down10
arrow-up17arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 22 days agomessage-square70linkfedilink
minus-squareElgenzay@lemmy.mllinkfedilinkEnglisharrow-up0·22 days agoThey are literally saying that games are allowed to be difficult. Do you think horror movies should have a scary slider?
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·22 days agoAre… movies an interactive entertainment medium…? Oh, right. No they’re not. So, that doesn’t really track. If they’re fucking “allowed” to be difficult, then they’re “allowed” to be easier if the player WANTS that.
minus-squareSoggy@lemmy.worldlinkfedilinkEnglisharrow-up0·22 days agoWhy is interactivity a special trait for this discussion?
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·21 days agoBecause that’s the part that makes video games, video games.
minus-squareSoggy@lemmy.worldlinkfedilinkEnglisharrow-up0·21 days agoSure, it’s what makes them powerfully immersive. I’m asking why being interactive means they have to be the most accessible form of art.
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·21 days agoBecause they can be. It’s really as simple as that.
minus-squareNotASharkInAManSuit@lemmy.worldlinkfedilinkEnglisharrow-up0·21 days agoIf they want to be, sure. Not everybody wants the same thing, though.
minus-squareLucidNightmare@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up0·21 days agoSo, when we invented braille to allow blind people to be able to read, that was just some weird coincidence, yeah?
minus-squareNotASharkInAManSuit@lemmy.worldlinkfedilinkEnglisharrow-up0·21 days agoI can’t read braille, why are you gatekeeping?
They are literally saying that games are allowed to be difficult. Do you think horror movies should have a scary slider?
Are… movies an interactive entertainment medium…?
Oh, right. No they’re not. So, that doesn’t really track.
If they’re fucking “allowed” to be difficult, then they’re “allowed” to be easier if the player WANTS that.
Why is interactivity a special trait for this discussion?
Because that’s the part that makes video games, video games.
Sure, it’s what makes them powerfully immersive. I’m asking why being interactive means they have to be the most accessible form of art.
Because they can be. It’s really as simple as that.
If they want to be, sure. Not everybody wants the same thing, though.
So, when we invented braille to allow blind people to be able to read, that was just some weird coincidence, yeah?
I can’t read braille, why are you gatekeeping?