

Ahhh keep going, really experiment with creating different openings for attacks. Such a great fight. And then (maybe spoilers, not sure? You probably already know that fromsoft games often have different endings / paths) figure out how to have an even harder version of that fight
Commented about this recently somewhere else, so it’s what came to mind first - ‘Mother’ by Darren Aronofsky. I came away from watching it really excited about interpretations involving artists, egos, glorified relationships with their ‘muse’ that drains that partner completely until they have nothing more to give and are discarded, shattered, while the artist is adored etc.
Aronofsky himself describes it with a fixed interpretation of (paraphrasing) ‘she represents mother earth, and we are taking from her and destroying her’. Which in my opinion is just kinda boring. I can see it fitting, but it just makes the whole movie much less interesting to me