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Joined 1 year ago
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Cake day: July 7th, 2023

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  • It’s such a nutty claim for me to make… but I really believe any person on the Web circa 97-2005 and was involved in any kind of Web-based gaming has directly played at least one. Shockwave, Flash, Facebook no difference.

    If you played any kind of web- or Internet-enabled, State-run lottery product anywhere in the world between 2010-2015 I would bet my actual life. And since the games I made were all localized for international audiences they were world-wide!

    If you’ve been on a Riverboat Casino in the past 2 decades you’ve 100% played because I ran the game studio that made the games for a major supplier of riverboat Video Lottery Terminal games.

    Holy shit… I never actually stopped and realized how many lives my crappy games touched…



  • The cruel reality is that humans kill and steal from each other in competition for resources and security. Doesn’t matter if it’s a bullet to the head or a dishonored agreemen. Land belongs to nobody, and whoever shows up and beats the fuck out of whoever’s there now “owns” it. It is very hard for people to look at several hundred K of years of human history and realize it’s always been this way and never will change.





  • Effectively ALL of what I was told about what makes a satisfying and successful life. I was told the right thing to do is work hard, go to school, get a good stable job, get married, settle down, have kids, buy a house, own several depreciating assets.

    Life is about being happy. Nothing else. Do what makes you happy, because that car, vacation, or other piece of consumer shit won’t. Nor will living by scripts somebody else wrote for you.

    I had my house paid off at 30 and was traveling 5-6 times a year. High-level in the gaming, lottery and promotions industries. Misery. Now I have a humble life and I paint and craft things and I go dancing. And I’m happy. I could pick up the tools again and make a highly successful Steam game, but I won’t. I already proved my point in my career and creative output, and I don’t want to anymore.