I kinda miss that feature. So much of DS3, and Elden Ring for that matter, are trivialized by all those easy iframes.
Like, playing a run of DS3 where you fully clear the area before advancing is a very different experience. It’s a good intro to challenge running, IMO.
At least for Smelter Demon it wouldn’t be necessary if we got iframes on fogwalls
The placement of that captain right in front of the fog door has got to be someone at From who just likes to troll the player.
Probably the same person who put those three crossbow guys within arm’s reach of that one bonfire on the tower.
I kinda miss that feature. So much of DS3, and Elden Ring for that matter, are trivialized by all those easy iframes.
Like, playing a run of DS3 where you fully clear the area before advancing is a very different experience. It’s a good intro to challenge running, IMO.
Well good thing Elden Ring nerfed that by having the messages obscure half of your screen and sometimes block your inputs entirely
I’ve almost died so many times to “Stonesword key was lost with use.”
LET ME ROLL AAAAA