• 9point6@lemmy.world
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    4 months ago

    So

    300×1024×1024= 314,572,800kb

    Assuming something like 200 bytes per log line

    x5 = 1,572,864,000 logs

    Assuming this is your standard console port with a 60fps frame rate lock:

    ÷60fps ÷ 60 seconds ÷ 60 minutes ÷ 24h = 303.407… days

    You would need to play for nearly a year solid to generate that many logs at a rate of one per frame.

    Given that’s probably not what’s happened, this is a particularly impressive rate of erroring

    • mogoh@lemmy.ml
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      4 months ago

      Yeah, that does not add up, you are right. There must be several error or it must include the stacktrace or something.