ShadowFlower@lemm.ee to 196@lemmy.blahaj.zoneEnglish · 2 days agoDog rulelemm.eeimagemessage-square7fedilinkarrow-up1225arrow-down15
arrow-up1220arrow-down1imageDog rulelemm.eeShadowFlower@lemm.ee to 196@lemmy.blahaj.zoneEnglish · 2 days agomessage-square7fedilink
minus-squareLifeLemons@lemmy.mllinkfedilinkEnglisharrow-up5·2 days agoI feel like this is a reference to something but can’t quite firgure it out
minus-squareGormadt@lemmy.blahaj.zonelinkfedilinkarrow-up13·2 days agoIt’s a fairly common (though fairly uncommon nowadays) trope from older video games (often RPGs) where you end up in a game over state and then you’d be asked if you want to continue (from your last save usually) TVTropes link talking about it and similar tropes.
minus-squaremossy_@lemmy.worldlinkfedilinkEnglisharrow-up2·1 day agoSuper Smash Bros Brawl had it for the adventure mode too
I feel like this is a reference to something but can’t quite firgure it out
It’s a fairly common (though fairly uncommon nowadays) trope from older video games (often RPGs) where you end up in a game over state and then you’d be asked if you want to continue (from your last save usually)
TVTropes link talking about it and similar tropes.
Thousand year door maybe?
Super Smash Bros Brawl had it for the adventure mode too