The studio behind the Postal franchise just announced that it will be publishing a brand new Postal game, to be developed by Goonswarm Games. Unfortunately, it even more recently announced it would be cancelling said game, due to accusations that Goonswarm had used generative AI in its development.
Postal was a 90s edgelord game. It doesn’t really fit in this era. Even if they managed to make it, I doubt it would have sold well.
They were looking to have another Postal III on their hands anyways. Looking at the profile of the studio on Steam, they haven’t really made any solid games. What made RWS think ‘yeah we trust these guys’ with that kind of portfolio?
It’s always drama with these guys (RWS). That’s been their marketing strategy from day 1.
I heard many studios also use IDEs, which make programming more efficient, thus cutting jobs.
Despite popular belief, “cutting corners machine 3000” provides that “boost in efficiency” by cutting corners. And it cuts them wrong 51% of the time.
Using an IDE to write code is like using a pie tin to help you make a pie.
Using generative AI is like going to the local bakery, breaking their window, and stealing the pie.
And the pie is actually the mop, because gen AI hallucinated that it was a pie
Except the cake will be good. It‘s more like making the entire cake out of fondant.
everything is AI generated these days, especially the artists whose art you don’t like






