The Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agoThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldimagemessage-square262linkfedilinkarrow-up134arrow-down11 cross-posted to: lemmyshitpost@lemmy.world
arrow-up133arrow-down1imageThree developers' different philosophies on difficulty for their gamesmedia.piefed.worldThe Picard Maneuver@piefed.world to Gaming@lemmy.worldEnglish · 9 months agomessage-square262linkfedilink cross-posted to: lemmyshitpost@lemmy.world
minus-squareHonytawk@lemmy.ziplinkfedilinkEnglisharrow-up1·9 months agoAre you claiming the only saving grace of those games is the difficulty? If not, then why not allow people to enjoy the other parts of the game? Their philosophy sucks. They lose nothing by adding more options.
Are you claiming the only saving grace of those games is the difficulty?
If not, then why not allow people to enjoy the other parts of the game?
Their philosophy sucks. They lose nothing by adding more options.