

I was on lemmy.film.
Official Lemmy account for MetaStatistical @ YouTube. I’m also on PeerTube.


I was on lemmy.film.


Terraria has always been $10. Stardew Valley: $15. Undertale: $10. Braid was $15 when it launched, and even then, people were bitching about the price. So, the price tag has always been in that range since the first indie game launched.
I think you’re ignoring the incredible amount of oversaturation in the industry. Games are everywhere. I could throw a thousand sticks into the wilderness and it would smack into a thousand different game studios, all working for years on their big hit that (in their eyes) would make them millions of dollars.
But, people don’t have time to even play their own Steam backlog. On average, people buy more games than they even have time to play, and that’s not even counting the sheer amount of movies, music, TV shows, YouTube videos, whatever that is competing for people’s time. If they are playing video games, then they are not watching or listening to other media.
It’s not just the gaming industry. The entire creative industry is propped up on the backing of a 98% failure rate, or sometimes even a 99.99% failure rate. The lucky few get to spout off their survivorship biases, under the bones of former companies and individuals, crunched under the weight of oversaturation.


Does any of this include improving the front page to actually serve content that people want? Because PeerTube has a serious problem with advertising what people want to watch on the Home and Discovery pages. PeerTube isn’t going to work as a replacement for YouTube until people will be able to find new channels that they like.
Is there even an algorithm behind any of this mess, or does it just push random channels?
The tone of how they speak about Meta and Threads bothers me. It was incredibly obvious why it failed.