Nothing makes me wish I believed in an afterlife more than the thought of these “Devoted Christians” finally getting to meet their Devil.
- 3 Posts
- 38 Comments
HairyTeeth@lemmy.zipto
Ask Lemmy@lemmy.world•What country do you live in and where would you choose to live if you could?
20·2 months agoNot telling, but I would choose not to live in any country.
I wish to live in the depths of a nameless, unpopulated ocean of body temperature gel which both nurtures and protects me as I float through it in a perpetual sleep.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•A chart of how Xbox Games Studios became the largest publisher in the gaming space.English
3·2 months agoI considered it. I wish I knew how to program so I could make something interactive, so you could switch between layers to fit in more info without making it bloated and confusing.
I do plan on expanding it to show all the other major publishers as well, working on Sony right now.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•A chart of how Xbox Games Studios became the largest publisher in the gaming space.English
9·2 months agoEh, to be honest the rumours of studio closures where what made me want to get a sense of how big Xbox was and how it got there.
When you look at it like this, you kinda see how things got so bloated. It’s hard to imagine MS actually imagining they could keep all those plates spinning at once.
I’m just glad studios are going independent or being sold, rather than shut down outright.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•A chart of how Xbox Games Studios became the largest publisher in the gaming space.English
2·2 months agoYeah. They’d be closer if it weren’t for EAs habit of shutting down the studios they buy.
HairyTeeth@lemmy.zipOPto
Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.com•What happened to Kemono?English
6·2 months agoYou’re a star.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•A chart of how Xbox Games Studios became the largest publisher in the gaming space.English
7·2 months agoAbout double the size, in terms of active studios.
HairyTeeth@lemmy.zipto
Games@lemmy.world•Hideo Kojima ‘really sad’ about PlayStation killing discs, ‘frightened’ for future of ownershipEnglish
24·2 months agoCan’t wait for Death Stranding 3 to feature a character called “Sad Discman”
Not bad, some skinny git just tripped over trying to pass me at the station and we’re all laughing at the impatient bastard.
HairyTeeth@lemmy.zipto
Europe@feddit.org•US official: Options open, but taking Greenland is the 'only solution'English
7·2 months agoYou know what, I’ll take reheated bullshit over brand new bullshit at this point.
HairyTeeth@lemmy.zipto
Dad Jokes@lemmy.world•I just got a universal remote controlEnglish
26·2 months agoMy son took the batteries out of it.
“This changes nothing.” I told him.
HairyTeeth@lemmy.zipto
Ask Lemmy@lemmy.world•If you had to start today, would start collecting CDs or Vinyls?
16·2 months agoIf I weren’t allowed to stream or pirate, then CDs.
If I am, then Vinyl.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English
11·2 months agodeleted by creator
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English
11·2 months agodeleted by creator
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English
43·2 months agoI think anyone who sees a post about the videogame market and immediately launches into a screed about billionaire pedophiles isn’t really helping whichever political viewpoint they purport to hold, and likely deserved having been “cast off.”
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English
6·2 months agoWeirdly, things are kinda of reversed in this situation.
To address things in backwards, digital platforms have been a massive boon to smaller studios due to not having to front the cost for manufacturing. It allows them to take creative risks and reach broader audiences.
As for the comparison to the DVD and Blu-Ray market, things sort of happened slowly and more “naturally” in that case. The market died because streaming offered a significant value to customers so they moved away of their own accord. It was a slow process and it took years before the downsides became apparent.
With games, the platform holders and publishers haven’t bothered to offer any additional value for going digital, quite the opposite really. So the physical market has endured, and the resale market with it. Instead of learning any lessons or competing on value, they’ve decided to force the issue and just kill off the format itself.
One was a death, the other is an execution.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English
192·2 months agoRemoved by mod
So people won’t shout at me online.
HairyTeeth@lemmy.zipOPto
Games@lemmy.world•Killing ownership is the method, killing the secondary market is the objective.English
102·2 months agoFair enough, sorry.
I had just finished reading the top voted response, which says Sony killing discs is about billionaires fucking children and may have misdirected my consternation toward you.




He asked how to pirate games, not how to get keylogged and ransomwared.